

“If the game is designed well enough, any problem can go in there,” from changing your diet or learning a new language to understanding Middle East conflicts or reducing your carbon footprint. “We think of games as trivial, but they're really just a way of rapidly engaging our problem-solving abilities,” Schell says. He and a bevy of game designers and psychologists are convinced that the key to a society of healthier, more productive and more engaged citizens lies in bringing gaming into daily life.

It's going to be a great day.Ī future in which almost every aspect of your life includes a gamelike experience is all but inevitable, says video-game designer and Carnegie Mellon University researcher Jesse Schell. And ever since arbitrary sales quotas were replaced with personalized “life meters” (which swell on-screen to reflect real-time, positive feedback from your clients), you've felt more purpose and ownership over your daily tasks. Now that you and your co-workers appear on-screen as personalized avatars, you can answer your e-mail during meetings without appearing rude. You take a shower (a brief one, so as not to jeopardize your family's enviable energy-consumption score and the tax benefits it confers), get dressed and log in at your home-office computer for the morning meeting. Your electric toothbrush will beep to notify you that dutiful brushing twice a day every day for the past six months has earned you enough points for a 10 percent discount on your next checkup. ONE DAY SOON, as you stand in front of the bathroom mirror brushing your teeth, you may see, alongside the morning headlines, a scoreboard that ranks your household's current carbon footprint versus your neighbors'.
